![]() Something listed as a "chance to happen", such as the wizard's "Critical Mass" i. 1.1% chance to fear on hit, will be better the more attacks/ticks you make. Anything with a listed % chance on hit, e.g. Now, whether channeled skills are better depends on the on-hit effect you're trying to use. ![]() Each "Tick" is when you pay the resource cost of the skill. Each channeled skill has a "Tick" (that occurs more often the faster attack speed you have), and it is these ticks that trigger on-hit effects.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |